, 2022-11-08 15:54:00,
The second entry in Sarah Kipling’s guide to adventure game locales continues to celebrate spectacular real-life environments. (To read Part 1, click here.) This series was originally posted on Sarah’s website.
With lockdown easing (i.e., becoming rapidly non-existent) here in the UK, the prospect of wider travel is, maybe, hopefully, starting to seem not so dim and distant after all. My Google Maps timeline update for July even cranked up from one visited place to – get this – two. These are heady times. Meanwhile, in adventure game terms, these past few months have seen me exploring a foreboding ancestral manor in Suffolk, England, the vibrant electronic markets and maid cafés of Akihabara, Japan, and the idyllic mountainside landscape of a fictional provincial park. I think it’s safe to say that, through lockdown and beyond, games like these will continue to fuel my spirit of adventure.
Broken Sword: The Shadow of the Templars, Paris, France
‘Paris in the fall, the last months of the year, at the end of the millennium. The city holds many memories for me – of music, of cafés, of love… and of death.’ – George Stobbart
Broken Sword’s first entry spans countries including Ireland, Spain, Syria and Scotland, but it is above all a love letter to Paris, France, reflecting director Charles Cecil’s passion for the city. From the very outset, it’s clear that the city itself will be as central to the game as the characters; in its cinematic…
To read the original article from news.google.com, Click here